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A wiki of Overwatch retail patch notes. Every hero change, cross-linked and archived.

Unofficial fan wiki. Not affiliated with Blizzard Entertainment.
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home / hero index / Juno
Juno

Juno

15 changes 11 patches first seen 2025-11-06 last seen 2026-10-06

ability index 4

change timeline 11 patches

2026-10-06 PN–261006 · October 6, 2026
  • Torso hit volume increased from 19 to 23.
  • Hand hit volumes reduced from 8.5 to 5.
  • Arm hit volumes reduced from 9 to 7.
¶ open patch
2026-08-11 PN–260811 · August 11, 2026
Pulsar Torpedoes
  • Target lock on minimum time reduced from 0.5 to 0.35 seconds.

This change reduces the minimum lock-on time for nearby targets, allowing Pulsar Torpedoes to be used more reactively while creating a clearer distinction in lock-on times across different ranges.

¶ open patch
2026-07-14 PN–260714 · July 14, 2026

Blink Boosts - Power

  • Reduced Cooldown now counts as base cooldown reduced instead of gaining cooldown reduction. Now scales multiplicatively with cooldown reduction instead of additively.

This change should reduce the ceiling of Blink Boost when paired with multiple other Cooldown Reduction items. We'll continue to monitor Blink Boost's synergy with On Ability items.

¶ open patch
2026-06-30 PN–260630 · June 30, 2026

Locked On – Minor Perk

  • Replaced with Wormhole - Increases Hyper Ring deployment distance by 50%. Upon passing through it, allies gain 25% less speed boost, but enemies are slowed by 35%.
Orbital Ray
  • Now deals 60 damage/s to enemies within range.
  • Now travels towards Juno's location instead of always traveling forwards.

Juno’s speed ring is always seen as an alternative to Lucio’s speed, so introducing a slow in a support’s kit might make her more distinguishable as a hero. Also, her ult is literally a beam from the sky so it should deal damage and be controllable.

¶ open patch
2026-06-25 PN–260625 · June 25, 2026

Blink Boosts

  • Cooldown reduction reduced to 30% (Down from 50%).

Fission Chamber

  • Shots per second increased to 22 (Up from 20).
¶ open patch
2026-06-16 PN–260616 · June 16, 2026
  • Faster Blaster – Major Perk
    • Shots per second increased from 20 to 22.
¶ open patch

Blink Boost - Power

  • Cooldown Reduction reduced to 50% (Down from 66%).

Marswalking - Power

  • New
  • "[Hyper Ring] is deployed sideways and grants you 250% Jump Height. Reduce [Hyper Ring]'s cooldown by 1s when an ally passes through it."

Medicinal Missiles

  • Removed bonus heal.

Pulstar Destroyers - Power

  • Reworked to Power (from Item).
  • Now also explodes on hitting allies for 20(AP) healing.
  • Explosion damage reduced to 20 (Down from 35).

Stellar Focus - Power

  • Reduced Ultimate Charge Gain to 75% (Down from 100%).

Torpedo Glide - Power

  • Reworked from "During [Glide Boost], every 50 damage you deal reduces the cooldown of [Pulsar Torpedoes] by 1s" to ""During [Glide Boost], every 75 Weapon Damage or every 100 Weapon Healing you deal reduces the cooldown of [Pulsar Torpedoes] by 1s".

Boost Kick - Epic Hero Weapon Item

  • Renamed from Gravitational Push.
  • Removed 15% Quick Melee Damage.
  • Added 25 Armor.
  • Reworked from "During [Glide Boost] your [Quick Melee] knocks enemies back" to "After using [Glide Boost], your next [Quick Melee] knocks enemies back and deals 50% increased damage".

Speed Tunnel - Rare Hero Ability Item

  • Removed.

Cosmic Coolant - Epic Hero Ability Item

  • Reworked to Item (from Power).
  • Now only counts targets past the initial target for Cooldown Reduction.
  • Cooldown reduction per target hit increased to 0.75s (Up from 0.5s).
  • Added 5% Ability Power.
  • Added 10000 Cost.

Black Hole - Epic Hero Survival Item

  • New
  • 50 Armor
  • "[Hyper Ring] slows the Move Speed of enemies who pass through it by 35% for 2s."
  • 9000 Cost.

Orbital Alignment - Epic Hero Survival Item

  • Reworked into Item (from Power).
  • Added 50 Shields.
  • Added 11000 Cost.
  • Slow reduced to 20% (Down from 35%).

Sunburst Serum - Epic Hero Survival Item

  • Removed.

These changes are aimed at giving Juno more options to provide utility with her Speed Ring and tune down some of her outlier Powers.

¶ open patch
2026-04-23 PN–260423 · April 23, 2026
MediMaster
  • Critical damage increased from 175% to 200%.
Long Range Blaster
  • [Mediblaster] Falloff range bonus increased from 5m to 15m.
Heal Formation
  • Re-enabled.

We're fixing some bugs that popped up with the recent changes to Juno and adding a bit more firepower to her Weapon Power oriented builds.

¶ open patch
2026-04-14 PN–260414 · April 14, 2026
Pulsar Torpedoes
  • (6v6) Cooldown increased from 10 to 12 seconds.
Glide Boost
  • Movement speed bonus reduced from 50% to 40%.
¶ open patch

Medimaster - Power

  • Critical Multiplier decreased to 175% (Down from 200%).
  • Tooltip now correctly states that it also allows you to crit on allies.

Fission Chamber - Power

  • New
  • While affected by [Hyper Ring], [Medi-Blaster] has a fully automatic fire rate.

Heal Formation - Power

  • New
  • Allies affected by [Hyper Ring] are healed for 40% of any damage you do.

Stellar Focus - Power

  • Added "While using [Glide Boost] or hovering, gain 100% more Ultimate Charge from Damage or Healing."

Rally Ring - Power

  • Removed

Black Hole - Power

  • Removed

Pulse Spike - Epic Weapon Hero Item

  • Removed Attack Speed after using Pulsar Torpedoes.
  • Added "+35% Ally Lock On Speed".
  • Cost decreased to 10000 (Down from 11000).

Long Range Blaster - Epic Weapon Hero Item

  • Removed "[Mediblaster] deals 15% increased damage and healing to targets farther than 12m away."
  • Added "[Mediblaster] has 5m increased falloff range."

Gravitational Push - Epic Weapon Hero Item

  • Cost decreased to 9000 (Down from 10000).

Lux Loop - Rare Ability Hero Item

  • Ability Power decreased to 5% (Down from 10%).
  • Added 5% Weapon Power.

Speed Tunnel - Rare Ability Hero Item

  • New
  • Activating Glide Boost as you pass through Hyper Ring reduces cooldown of Glide Boost by 50%.
  • 5000 Cost

Boosted Rockets - Epic Survival Hero Item

  • Cost decreased to 9500 (Down from 12000).

We're improving Juno's Weapon Power oriented builds and improving the viability of some lesser picked powers and items.

¶ open patch
2026-04-01 PN–260401 · April 1, 2026
Hyper Ring
  • Hyper Ring is now deployed sideways.
  • Allies within Hyper Ring can jump higher. Wheeee!

Having grown up on Mars, Juno never got to experience the joy of a trampoline... until now.

¶ open patch
2025-12-09 PN–251209 · December 9, 2025

Mediblaster

  • Mediblaster can now deal critical damage against enemies.

Juno has limited defensive options against close-range threats. Allowing Mediblaster to critically hit improves her ability to defend herself while rewarding accuracy.

¶ open patch

MediMaster - Power

  • Critical Hit additional damage increased from 150% to 200%.
  • Critical Hits now reduce the cooldown of [Hyper Ring] by 0.2s
¶ open patch
2025-11-06 PN–251106 · November 6, 2025

Glide Boost

  • Movement acceleration in air increased by 50% when changing directions while Glide Boost active.

This partial reversion to Juno’s previous air strafing makes her movement more responsive without making her overly evasive to fight against.

¶ open patch

Medicinal Missiles - Power

  • Now heals extra 30 health on pulsar hit.

Bringing back the extra heal that Medicinal Missiles used to have. This boost adds more sustain for allies and makes her supportive playstyle feel even more rewarding when landing those precise shots.

¶ open patch