ability index 4
change timeline 9 patches
Charged Javelin – Major Perk
- Removed.
Heavy Javelin - Major Perk
- New
- Energy Javelin's knockback is increased by 25% and its wall impact damage is increased by 15.
Critical Charger - Power
- Critical damage increased to 100% (Up from 75%).
OR-15 Escalator - Power
- Reworked to Power.
- Now increases Weapon Damage instead of granting Weapon Power.
- Max Damage reduced to 30% (Down from 40%).
Core Cooling - Epic Weapon Hero Item
- Reworked to Item.
- Added 15% Weapon Lifesteal.
- Attack Speed during Fortify increased to 15% (Up from 10%).
- Added 10000 Cost.
3D-Printed Lance - Epic Ability Hero Item
- Added "[Energy Javelin] critical hits reduce an additional 1.5s".
- Can now impact allies.
- When impacting allies, target receives 100 healing and their move speed is increased by 25% for 3s.
- When activated, Orisa charges forward while still Fortified.
- Reactivating Fortify ends Orisa's charge.
- Fortify lasts for 1 additional second after charge ends.
- Charge knocks enemies out of the way.
- When aimed upward, allows Orisa to fly upwards.
Orisa has always been a bulky and stalwart hero, so these changes aim to explore what a more mobile Orisa would look like.
Critical Charger
- Critical Damage increased to 75% (Up from 50%).
OR-15 Escalator
- Max Weapon Power based on Heat increased to 40% (Up from 30%).
Core Cooling - Power
- New
- "While [Fortify] is active, reduce Heat generated by 90% and gain 10% Attack Speed."
Critical Charger - Power
- New
- "[Energy Javelin] can crit for 50% bonus damage. [Energy Javelin] can be charged for up to 200% projectile speed and pierces enemies at full power."
Factory Reset - Power
- Removed.
Hooves of Steel - Power
- Reworked from "After [Fortify] ends, gain Shields equal to 50% of the damage received during [Fortify] up to 150. Resets when you next use [Fortify]" to "After [Fortify] ends, gain Shields equal to 60% of Weapon Damage dealt during [Fortify], up to 200. Resets when you next use [Fortify]".
Hot Rotate-O - Power
- Removed.
Javelin Overclock - Power
- Removed.
Lassoed - Power
- Added "Gain 3% Ultimate Charge for each enemy pulled."
Oladele-Copter Blades - Power
- Reworked to Power.
- "While using [Javelin Spin] and [Terra Surge], gain Free Flight and 20% Move Speed, but [Terra Surge] deals 50% reduced damage."
Optimized Energy - Rare Hero Weapon Item
- Removed.
Electro-Lights - Epic Hero Weapon Item
- Cost increased to 11000 (Up from 4000).
- Rarity increased to Epic (Up from Rare).
OR-15 Escalator - Epic Hero Weapon Item
- New
- 10% Weapon Lifesteal
- "Gain Weapon Power based on [Heat] up to 30%"
- 10000 Cost.
3-D Printed Lance - Epic Hero Ability Item
- Cost reduced to 10000 (Down from 11000).
- Added 50 Armor.
- Ability Power reduced to 10% (Down from 15%).
- No longer generates Heat on Energy Javelin use.
- Energy Javelin Cooldown Reduction on hit increased to 20% (Up from 15%).
Siphonic Spear - Rare Hero Survival Item
- Max Life Heal reduced to 5% (Down from 10%).
- Heal Duration reduced to 2s (Down from 3s).
Solar Regenergy - Rare Hero Survival Item
- Cost increased to 5000 (Up from 4000).
Efi's Theorem - Epic Hero Survival Item
- Removed 20% Ability Lifesteal.
These changes are aimed at giving Orisa a more specific Weapon Power oriented build and improve Javelin Spear oriented strategies, while tuning down some outliers.
- Healing reduced from 8% of Max Life per second to 5% of Max Life per second.
- Bonus damage decreased from 25% to 10%.
- Attack Speed stat bonus decreased from 10% to 5%.
- Cost increased from 4000 to 5000.
- Now launches Orisa in the direction the Javelin is thrown.
- While charging Terra Surge, Orisa ascends into the sky and can move around.
- Upon unleashing Terra Surge, Orisa slams down onto the ground below her, triggering its damage on impact.
- No longer grants overhealth.
- Maximum damage reduced to 400.
Yeet-haw, rodeo!
Protective Barrier – Major Perk (6v6)
- Cooldown increased from 8 to 10 seconds.
Charged Javelin – Major Perk
- Fixed animation issues when charging Javelin.
Hot Rotate-O - Power
- Redesigned: When you Overheat, [Javelin Spin] cooldown is reduced by 100%.
Shield Divergence - Power
- Barrier is now quickly thrown in front of Orisa instead of being thrown towards where Orisa is aiming.
3D-Printed Lance - Epic Ability Hero Item
- Added: [Energy Javelin] hit also reduces cooldown by 15%.
These changes focus on making Orisa’s ability-focused builds feel more fluid and rewarding, especially in high-tempo fights. Hot Rotate-O now leans into Overheat as a moment of momentum rather than punishment, letting Orisa immediately re-engage with Javelin Spin. Shield Divergence has been adjusted to be faster and more reliable in frontline situations, reducing friction when reacting under pressure. Finally, 3D-Printed Lance adds more cooldown interplay to Energy Javelin, encouraging more active and aggressive ability usage instead of holding tools defensively. Overall, the goal is to make Orisa feel smoother, snappier, and more decisive when cycling her kit.
Restortify - Power
- Healing increased to 8% (Up from 5%).
This update aims to strengthen Orisa’s sustain and reliability during extended engagements. Restorify used to perform perhaps too well when it used to be 10% so we are trying to find the sweet spot.
Fortify and Terra Surge now only prevent headshot critical damage and not forced crits
Alongside Hazard’s updates, these adjustments address specific interactions that were previously mitigated by these defensive abilities, such as Mauga’s Ignited critical damage and Reinhardt’s Earthshatter.
Enhanced Target Sensors - Rare Weapon Hero Item
- Added: +10% Attack Speed
- Added: +5% Weapon Power
Oladele-copter Blades- Epic Ability Hero Item
- Added: +15% Ability Power
- Added: +15% Weapon Power
Efi's Theorem - Epic Ability Hero Item
- Added: +25 Armor
HollaGram Helmet - Epic Survival Hero Item
- Cost decreased to 9000 (Down from 10000)
A few hero items were lagging behind in overall value and flexibility, so we’re giving them some extra polish. Enhanced Target Sensors and Oladele-copter Blades now offer more meaningful offensive boosts, Efi’s Theorem gains defensive utility to help sustain in fights, and HollaGram Helmet gets a price cut to make it easier for Orisa to support the team if they need unstoppable.