Electrolytes - Common Survival General Item
- Added: Gain 30% Move Speed when you respawn.
Running Shoes - Common Survival General Item
Reflex Coating - Common Survival General Item
- Reduced Overhealth gained from 75 to 50
- Reduced Overhealth Duration from 3s to 2s
Ballistic Buffer - Common Survival General Item
- Rarity changed to Rare (Up from Common)
- Cost increased to 3750 (Up from 1000)
- Effect changed to "After taking damage from an Airborne enemy above 3m, gain 50 Overhealth for 3s (8s Cooldown)" from "After taking damage beyond 20m, gain 50 Overhealth for 3s (15s cooldown)."
Repulsion Greaves - Rare Survival General Item
- New
- +25 Armor
- +5% Move Speed
- After taking damage from an enemy within 5m, knockback all enemies within 6m and gain 75 Overhealth for 3s (15s Cooldown)
- 4000 Cost
Iron Eyes - Rare Survival General Item
- Removed 5% Move Speed
- Removed 25 Shield
- Added 25 Armor
Bloodbound - Rare Survival General Item
- Removed 25 Health
- Added 25 Armor
- Damage reduction and damage boost against last enemy who dealt a final blow to you increased from 10% to 15%
MEKA-Z Series - Rare Survival General Item
Sundering Vial - Epic Survival General Item
- New
- +25 Health
- +5% Weapon Power
- +5% Ability Power
- Damage applies 30% Overhealth Reduction for 3s and reduces enemy's existing Overhealth by 30% (5s Cooldown)
- 9000 Cost
Geneticist's Vial - Epic Survival General Item
Reinforced Titanium - Epic Survival General Item
- Rarity changed to Epic (Up from Rare)
- Cost increased to 9500 (Up from 3750)
- Shields increased from 25 to 50
- Added +10% Ability Damage Reduction
- Removed "While you have Shields, take 15% reduced Ability Damage and gain 5% Ability Power"
- Added "While you have Shields, gain 5% Ability Damage Reduction. Your Shields regenerate 33% faster."
Phantasmic Flux - Epic Survival General Item
- Maximum Overhealth from Lifesteal reduced from 100 to 50
Rüstung von Wilhelm - Epic Survival General Item
- Added 50 Health
- Max Health, Armor, and Shields % reduced from 15% to 10%
Crusader Hydraulics - Epic Survival General Item
- Rarity changed to Epic (Up from Rare)
- Cost increased to 10500 (Up from 4500)
- Armor increased from 25 to 50
- Added +10% Weapon Damage Reduction
- Removed "While you have Armor, take 10% less Weapon Damage and gain 5% Attack Speed"
- Added "When an enemy deals Weapon Damage to your Armor, reduce their Attack Speed by 10% for 3s."
Necrotic Repellant - Epic Gadget
- Hinder Range increased from 4m to 6m
Colossus Core - Epic Gadget
- Added 50 Armor
- Removed 10% Bonus Max Health, Armor, and Shields
Our goal with these changes is to increase the usability of lesser used Survival items, and to ensure each one has a clear Counter niche. We've reworked some of the least picked items to fill the gaps of missing Counter niches, such as introducing Overhealth Reduction in our new Sundering Vial item.