- Fixed a bug with Portable Fusion Repeater that could result in hits failing to register.
- Fixed a bug with Limit Break not correctly granting Overhealth for targets hit.
- Fixed in a previous update - Resolved an issue that prevented Overhealth from being applied when Limit Break was activated.
- Fixed a bug where Toggle Propulsors did not work on console platforms.
Hitbox Changes
- Fixed an issue with being damaged from the front with while Power Barrier was deployed.
- Adjusted the height of the mech head hitbox to be more flush with the model.
Surging Strike
- Cast Time reduced from 0.15 to 0.05 seconds.
- Recovery reduced from 0.25 to 0.15 seconds.
Fusion Repeater
- Cast Time reduced from 0.3 to 0.2 seconds.
- Recovery Time reduced from 0.5 to 0.2 seconds.