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A wiki of Overwatch retail patch notes. Every hero change, cross-linked and archived.

Unofficial fan wiki. Not affiliated with Blizzard Entertainment.
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home / hero index / Cassidy
Cassidy

Cassidy

12 changes 9 patches first seen 2025-11-06 last seen 2026-10-06

ability index 2

change timeline 9 patches

2026-10-06 PN–261006 · October 6, 2026
Deadeye
  • Now prevents attaching to Jetpack Cat's Lifeline.

Developer Comments: Lifeline can create unique interactions with several ultimates, but its combination with High Noon has proven too powerful at repositioning Cassidy to eliminate targets. High Noon will now prevent Cassidy from attaching to Lifeline. We will continue evaluating other interactions on a case-by-case basis.

¶ open patch
  • Torso hit volume reduced from 37 to 33.
  • Leg hit volumes reduced from 24 to 22.
¶ open patch
2026-08-11 PN–260811 · August 11, 2026

Even the Odds – Minor Perk

  • Removed.

Giddy Up - Minor Perk

  • New
  • After using Combat Roll, Cassidy gains a 60% movement speed boost that decays over 1.5 seconds.
¶ open patch
2026-07-14 PN–260714 · July 14, 2026

Silver Bullet – Major Perk

  • Projectile size reduced from 0.17 to 0.07.

Silver Bullet's additional projectile size improved the perk's effectiveness by making the empowered shot significantly easier to land. We're removing that bonus while retaining its potential damage.

¶ open patch

Gunslinger Grit - Power

  • Max Life Heal per bullet reloaded increased to 2.5% (Up from 2%).
¶ open patch
2026-06-30 PN–260630 · June 30, 2026

Minor Perk - Even the Odds

  • Replaced with True Shot - Deadeye's bullets pierce barriers.
Combat Roll
  • Now grants Invincibility during Combat Roll.
Deadeye
  • Every Final Blow earned via Deadeye grants 1 additional max ammo for the round, up to a cap of 18 max ammo.

I want the enemy to FEAR seeing 12 on the clock. Also, I know you like to hide behind shields when you hear it's high noon... good luck with that.

¶ open patch
2026-06-16 PN–260616 · June 16, 2026
  • Even The Odds – Minor Perk
    • Healing increased from 30 to 40 healing per second.
  • Silver Bullet – Major Perk
    • Bleed total damage over time reduced from 70 to 50.
    • Duration reduced from 2.5 to 1.5 seconds.
¶ open patch
  • Currency from damage and healing increased by 14.3%.
  • Peacekeeper base damage reduced to 65 (Down from 70).

Bang Bang - Power

  • Removed.

Barrage Blastin' - Power

  • New
  • "The first time you run out of Ammo while [Fan the Hammer] is active, automatically reload all your Ammo and continue firing at 60% reduced damage."

Full House - Power

  • Removed.

Gunslinger Grit - Power

  • New
  • "When you reload or restore ammo, heal 2% of your Life for every ammo restored."

Hot Potato - Power

  • Throw distance increased to 125% (Up from 50%).

Just Roll With It - Power

  • Removed.

Silver Bullet - Power

  • New
  • "[Fan the Hammer] is replaced with Ability: Fire a piercing [Peacekeeper] shot that deals 50(AP) bonus damage over 2.5s. Cooldown is reset when using an ability or Gadget."

Think Flasht - Power

  • Hinder duration reduced to 25% (Down from 50%).

Quickload Chamber - Epic Hero Weapon Item

  • Cost increased to 13000 (Up from 4000).
  • Rarity changed to Epic (Up from Rare).
  • Health increased to 50 (Up from 25).
  • Added 20% Max Ammo.

Streamlined Poncho - Rare Hero Ability Item

  • Cooldown Reduction reduced to 5% (Down from 10%).
  • Cost reduced to 4500 (Down from 5000).

Eagle Eye - Epic Hero Survival Item

  • Cost reduced to 9000 (Down from 12000).

Frankie's Fixer - Epic Hero Survival Item

  • Added 10% Ability Power
  • Reworked from "Heal 2.5% Max Life for each Ammo loaded using [Combat Roll] over 3s" to "After using [Combat Roll], heal 10% of your Max Life over 3s".

These changes are focused at reducing Cassidy's consistency, especially around Weapon Power Survival oriented builds, while empowering some other build archetypes, including Fan the Hammer builds and AP oriented builds. Fan the Hammer has been problematic in the past, but we hope this iteration delivers on the mag-dumping fantasy in a healthier way.

¶ open patch
2026-04-01 PN–260401 · April 1, 2026
  • Cassidy fires a piercing bullet that inflicts bleeding whenever saying hello.

In the wild west, fingerguns are seen as a sign of hostility.

¶ open patch
2026-02-09 PN–260209 · February 9, 2026

Combat Roll

  • Cooldown reduced from 6 to 5 seconds.

Gun Slingin’ – Major Perk

  • Removed.

Rollin’ Round-Up – Major Perk

  • Combat Roll heals 15 health for each bullet reloaded.

Reducing Combat Roll’s cooldown improves Cassidy’s mobility and survivability, giving him more options in close-range engagements while slightly increasing his damage output.

¶ open patch
2025-12-09 PN–251209 · December 9, 2025

Full House (New) - Power

  • Original functionality removed.
  • (New) Flashbang hits reduce Fan the Hammer's spread by 25% for 2s.

Bang Bang (New) - Power

  • Peacekeeper hits against enemies recently damaged by Flashbang (within 2s) reduce its cooldown by 0.5s.

Buck Wild (New) - Power

  • Peacekeeper hits grant 1% Move Speed for 5s, stacking up to 15 times. At Max Stacks, gain 10% Damage Reduction.

Dead Man Walkin' (New) - Power

  • Original functionality removed.
  • (New) Enemies below 30% HP have their heads marked. Marked heads are larger and Critical Hits against marked enemies have 50% Weapon Lifesteal.

Hot Potato (New) - Power

  • Original functionality removed.
  • (New) Flashbang becomes magnetic and has 50% increased throw distance.

Bullseye (New) - Power

  • Flashbang hits and Critical Hits reduce Combat Roll's cooldown by 2s.

It's 12 O'clock Somewhere (New) - Power

  • Deadeye eliminations grant 25% Ultimate Charge each. If you get no eliminations with Deadeye, refund 33% Ultimate Charge.

Sunset - Power

  • Removed and combined into It's 12 O'Clock Somewhere.

Easy Rider (New) - Power

  • Eliminating an enemy recently damaged by Flashbang grants 20% Ultimate Charge. While using Deadeye, gain 100 Overhealth and 25% Move Speed.

Flash in the Pan - Power

  • Removed and combined with Easy Rider.

Sunrise - Power

  • Removed and converted to a Hero Item (Snakebite).

Snakebite (New) - Item

  • +25 Health
  • +15% Ability Power
  • Using Deadeye slows all visible enemies by 20% for 2.5s

Duck and Roll (New) - Item

  • +25 Health
  • +5% Cooldown Reduction
  • +50% Combat Roll distance.

Frankie's Fixer - Item

  • +50 Health
  • (New) - Heal 2.5% of your Max Life for each Ammo loaded using Combat Roll.
  • Now heals a percentage of your Max Life per ammo instead of a flat number.

Competitive Analysis (New) - Item

  • +15% Weapon Power
  • Gain 20% Weapon Lifesteal against enemies in the Damage role.
  • Swapped the conditional stat and main stat.

We wanted to address some of Cassidy's least-picked Powers and create viable builds across his entire kit. Several new Fan the Hammer powers, such as Buck Wild, as well as the reworked Frankie's Fixer, should nudge Cassidy's close-range build towards building more tanky, rather than a glass cannon that deletes tanks. Cassidy's crit build has also gotten some love with the new Dead Man Walkin', which rewards him for taking aggressive duels and beating the odds in dangerous situations. We were also unhappy with Cassidy's High Noon build, feeling that it took too many powers and items to come online. Three powers have been condensed down to two, allowing the build to spike earlier in a match, while the new forgiveness mechanic in It's 12 O'clock Somewhere should allow Cassidy to recover quicker if his Ultimate scores no eliminations. Condensing the powers also allows Cassidy to branch out his AP options. No longer do you have to go all in on High Noon, instead Cass can flex into a ranged AP build built around Flashbang and the new Sticky Grenade Power or a close-range build with Barrel Roll (while both still having access to the powerful AP scaling on High Noon).

¶ open patch
2025-11-06 PN–251106 · November 6, 2025

Flashbang

  • Hinder duration increased from 0.9 to 1.2 seconds

Flashbang’s short hinder duration could feel difficult to capitalize on. This slight increase gives Cassidy players a more reliable window to follow up when landing a Flashbang.

¶ open patch