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A wiki of Overwatch retail patch notes. Every hero change, cross-linked and archived.

Unofficial fan wiki. Not affiliated with Blizzard Entertainment.
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D.Va

D.Va

15 changes 11 patches first seen 2025-11-06 last seen 2026-10-06

ability index 5

change timeline 11 patches

2026-10-06 PN–261006 · October 6, 2026
Micro Missiles
  • Fire rate increased from 11 to 14 shots per second.

Developer Comments: Increasing Micro Missiles' fire rate reduces the time needed to fire the full volley, increasing the burst potential without increasing its total damage output.

¶ open patch
2026-09-08 PN–260908 · September 8, 2026
  • Mech base health increased from 175 to 200. (5v5)

Developer Comments: We're increasing D.Va's base health to improve her durability without making adjustments to her Defense Matrix.

¶ open patch

MEKA Ejector - Power

  • Ultimate Charge cost reduction increased to 60% (Up from 50%).
¶ open patch
2026-08-11 PN–260811 · August 11, 2026

Facetanking - Power

  • Reworked from "[Defense Matrix] heals you for 30% of the damage it blocks" to "When you mitigate 150 damage with [Defense Matrix], heal yourself for 15% of that damage and all other allies within 6m for 25% of that damage".

Focused Fusion - Power

  • Added "when dealing Weapon damage to enemies beyond 8m, [Defense Matrix] recovers 33% faster".

Ignition Burst - Power

  • Damage reduced to 40 (Down from 60).
  • Duration reduced to 2s (Down from 3s).

MEKA Evac Shield - Power

  • New
  • "+50% [Call Mech] Radius. When ejecting or re-entering your [Mech], grant Overhealth equal to 20% of Max Life for 5s".

MEKA Ejector - Power

  • Reworked from Express Detonation.
  • Changed from "+50% [Call Mech] Radius. [Self-Destruct] explodes 15% faster" to "[Self-Destruct] explodes 25% faster and costs 50% less Ultimate Charge but deals 75% reduced damage and only grants 75% Ultimate Charge after detonation".

Stat Boost - Power

  • Changed from "During the first 2s of [Boosters], [Defense Matrix] recovers 125% faster" to "[Boosters] damage grants 0.5s [Booster] Duration and restores 5% [Defense Matrix] Resource and heals 5% Max Life".

Tokki Slam - Power

  • Now scales from Max Life instead of Max Shields and Armor.
  • Scaling reduced to 15% (Down from 25%).
  • Now counts as [Boosters] damage.

Nano Cola™ Nitrous - Rare Weapon Hero Item

  • 25 Health.
  • 5% Weapon Power.
  • "While ejected from your [Mech], gain 20% Move Speed, 10% Attack Speed, and 50% Max Ammo".
  • 5000 Cost.

Matrix Empowerment - Epic Weapon Hero Item

  • New
  • 10% Attack Speed
  • "When you mitigate 150 damage with [Defense Matrix], deal 20% increased Weapon Damage for 3s".

Vesuvius Protocol - Rare Ability Hero Item

  • Removed.

D.Mon's Detonator - Epic Ability Hero Item

  • Reworked from Dae-Hyun's Detonator.
  • Changed from "If your [Mech] detonates while mid-air, increase [Self-Destruct] explosion damage and range by 100%" to "During [Self-Destruct], if your [Mech] detonates while mid-air or deals [Boosters] damage, [Self-Destruct] explodes 100% larger and causes enemies to take 50% more damage for 5s".

Robo-Bowling - Epic Ability Hero Item

  • New
  • 25 Armor.
  • 15% Ability Power.
  • During [Self-Destruct], [Boosters] move 50% faster, deal 300% bonus damage, and knock up enemies.

Solo Spec - Rare Survival Hero Item

  • Removed.

MEKA Exo Suit - Epic Survival Hero Item

  • Reworked from Busan Blaster.
  • Changed from "Ability: Use [Secondary Fire] while de-meched to fire an explosive piercing shot that deals 80 damage" to "While ejected from your [Mech], hold [Jump] to fly and hold [Secondary Fire] to fire an explosive shot that deals up to 80 damage and slows enemies by 30% for 3s".

These changes are aimed at adding some more build variety to D.Va's powers, making some of her weaker builds more transformative and exciting while tuning down some of her more generically powerful options.

¶ open patch
2026-06-30 PN–260630 · June 30, 2026

Bunny Power – Minor Perk

  • Moved from minor perk to base kit.

Team Leader – Minor Perk

  • New
  • After calling mech, nearby teammates gain 50 temporary overhealth.
Defense Matrix
  • Now converts every 100 damage absorbed to an additional 10 Self-Destruct damage.
Light Gun
  • Secondary fire now launches a grenade.
Self-Destruct
  • Ultimate charge generation rate increased by 20%.

I want D.Va to be more incentivized to use Defense Matrix to protect teammates, and I want D.Va to be rewarded in turn with more Self-Destruct damage. D.Va outside of mech is too lacking in power, so we've buffed her survivability and lethality in pilot form.

¶ open patch
2026-06-16 PN–260616 · June 16, 2026
  • Shield System – Major Perk
    • Shield conversion reduced from 150 to 100.
¶ open patch

Express Detonation - Power

  • Added "+50% [Call Mech] Radius."

Legendary Loadout - Power

  • Bonus Explosion Damage increased to 375% (Up from 325%).

Multitask Mod - Power

  • Reworked to Power.

Nano Cola Nitrous - Power

  • Reworked to Power.
  • Reworked from "When you eject from your Mech, gain [Nano Boost] for 4s" to "While ejected from your [Mech], gain 40% increased Max Life and 30% Move Speed".

Party Protector - Power

  • Removed.

Ultrawide Matrix - Power

  • Removed.

Mastermind's Mitigator - Rare Hero Ability Item

  • Added 10% Ability Lifesteal.

Busan Blaster - Epic Hero Ability Item

  • Cost reduced to 9000 (Down from 10000).
  • Removed 20% Ability Power.
  • Added 50 Armor.
  • Explosive damage reduced to 60 (Down from 80).
  • Can now generate Ultimate Charge.

Dae-Hyun's Detonator - Epic Hero Ability Item

  • Cost increased to 9000 (Up from 4000).
  • Rarity increased to Epic (Up from Rare).
  • Removed 15% Ability Lifesteal.
  • Added 15% Starting Ultimate Charge and 25 Armor.

Macro Missile - Epic Hero Ability Item

  • Removed.

Onslaught Ordnance - Epic Hero Ability Item

  • Cost reduced to 10000 (Down from 12000).
  • Ability Power reduced to 10% (Down from 15%).

These changes are aimed at giving D.Va a healthier Pilot oriented option, improving her Missile build and opening up its itemization by lowering reliance on hero specifics, and lowering the ease of value of Defense Matrix oriented strategies.

¶ open patch
2026-05-12 PN–260512 · May 12, 2026
Micro Missiles
  • Impact damage reduced from 3 to 2.

This change reduces Micro Missiles’ effectiveness at quickly eliminating lower maximum health targets, lowering D.Va’s assassination potential.

¶ open patch
2026-04-01 PN–260401 · April 1, 2026
Micro Missiles
  • Now fires two giant, slow-moving missiles that explode in a bigger area.

D.Va has realized micro missiles are too small, so why not giganto missiles?

¶ open patch
2026-03-10 PN–260310 · March 10, 2026
Boosters
  • Cooldown increased from 3.5 to 4 seconds.

D.Va’s mobility and survivability combination provides a high level of uptime during engagements. Increasing Boosters’ cooldown creates clearer commitment windows while reducing the effectiveness of the Initiator subrole.

¶ open patch
2026-02-09 PN–260209 · February 9, 2026
  • Base Health reduced from 375 to 325. (5v5)
    • Total reduced from 700 to 650
  • Base Health reduced from 300 to 250. (6v6)
    • Total reduced from 600 to 550

D.Va’s combined mobility, defensive tools, and health pool make her overly durable and difficult to punish. Reducing her base health increases opportunities to force her out of mech.

¶ open patch

Ignition Burst - Power

  • Redesigned: [Boosters] knockback applies burn that deals 60 damage over 3s.

This change is part of an effort to reduce the use of Lava for gameplay clarity. With Ignition Burst shifting to a burn effect on Boosters, D.Va still retains her ability to deal damage and control space through mobility, while giving Lava a clearer home elsewhere. This keeps Booster oriented builds impactful without overlapping too heavily with other heroes’ signature mechanics.

¶ open patch
2026-01-08 PN–260108 · January 8, 2026

Extended Boosters perk

  • Additional Booster damage reduced from 100% to 40%.

Extended Boosters successfully encouraged more aggressive Booster usage, but the damage bonus was too high for a minor perk. Reducing the value maintains its purpose while lowering overall lethality.

¶ open patch
2025-11-06 PN–251106 · November 6, 2025

Extended Booster Perk

  • Boosters now deal 100% additional damage.
¶ open patch

Health reduced from 350 to 300.

Defense Matrix

  • Recharge rate reduced by 15%.
¶ open patch