Hey everyone! Let’s talk General Mods – the bread and butter of your Stadium builds, what makes or breaks a match, what defines heroes and – well, you get the drift. When Stadium launched last March, we knew that eventually we’d like to update the design of the General Mods and make them look similar to our Powers and Hero Items. When discussions for Season 1 of Overwatch began, we believed it would be the perfect time to give the General Mods a ‘refresh’ as the rest of the game was getting the same treatment.
We wanted to create designs based on the mod name and color them based on stat (ex: ‘Field Rations’ is now a macaroni and cheese container, and ‘Aerial Distresser’ looks like a plane) because we believed it would be far easier to locate unique and distinct designs than trying to find ‘that mod with a health icon’. And though we aimed high with these designs, we missed the mark and strayed away from one of our core design principles of accessibility and readability. We’ve heard your feedback (thank you, by the way!) and have reverted the General Mods back to rarity color, with slightly brighter backgrounds so the icon art pops against it. Additionally, in the coming months, we’ll be performing color passes on the icon art to ensure that it maintains readability (don’t worry, the overall shape won’t change!) and we’ll continue to monitor feedback from the community and see how we can improve to ensure everyone’s Stadium experience, especially in the Armory, is as smooth as possible!