ability index 4
change timeline 9 patches
- Head hit volume increased from 14.9 to 18.
- Torso hit volume increased from 20 to 23.5.
Sunburn – Major Perk
- Prevents Outburst from healing allies.
- Illari now spins 2 more times, creating an additional explosion with each spin.
- Now provides 75 healing to allies within range.
- Enemies aiming at Illari while Captive Sun is active are now Hindered.
Providing a bit more team utility to the outburst, while also heavily leaning into her lore accurate sun powers.
- Rapid Construction – Minor Perk
- Cooldown reduction increased from 1.5 to 2 seconds.
- Base projectile size reduced from 0.05 to 0.
- Hitscan Global Projectile Size Bonus still applies (0.07).
While Illari remains a strong offensive support, Solar Rifle’s base projectile size was too large relative to the damage output. Removing the additional base projectile size better aligns the weapon’s accuracy with other hitscan heroes.
- No longer passively heals nearby allies.
- Shooting the pylon with Solar Rifle's primary fire reflects the projectile to all enemies in range.
- Solar Rifle's secondary fire can heal the pylon.
- Shooting the pylon with Solar Rifle's secondary fire reflects the beam to all damaged allies in range.
- Build time reduced to 0.5 seconds.
- Illari can throw the Pylon further.
- Cooldown is always 7 seconds.
Now that's what we call a solar flare!
Summer Solstice – Minor Perk
- Attack speed gained reduced from 30% to 20%.
Sunburn – Major Perk
- Damage reduced from 70 to 50.
- Secondary Fire Maximum resource reduced from 3.5 to 3 seconds.
Illari has been delivering strong healing alongside high offensive pressure. Reducing her secondary fire uptime and tuning down specific perks lowers her overall performance while maintaining her identity.
Solar Rifle – Secondary Fire
- Resource regeneration reduced from 43 to 35.
Outburst
- Cooldown increased from 7 to 8 seconds.
Solar Flare – Major Perk
- No longer costs resource.
- Now has a 10-second cooldown.
Recent changes have increased Illari’s damage output to solidify her weapon-focused strengths. These adjustments reduce her mobility and healing output to maintain balance within her kit.
Solar Rifle
- Maximum damage increased from 70 to 75.
- Minimum damage increased from 20 to 25.
Illari offers less utility than other offensively oriented supports, so increasing her damage raises her impact and improves her effectiveness when she’s positioned well and landing shots.
Captive Sun
- Projectile size reduced from 0.75 to 0.45.
Captive Sun’s projectile size allows it to be intercepted from farther distances than intended. Reducing the hit volume clarifies its perceived size and improves counterplay for enemies.