overwatch
patch notes
Overwatch Retail Patch Notes - February 24, 2026February 24, 2026
V.2026.2.24
((01))
Hero Balance Changes Hero changes 06 entries
Inferno Rush
- Cooldown reduced from 8.5 to 8 seconds.
Dancing Blaze
- Increased the distance you can move while active from 1.5 to 2.25 meters.
Synthetic Burst Rifle
- Damage increased from 20 to 22.
Palatine Fang
- Overhead swing damage reduced from 130 to 120.
- Bug fix - Overhead swing can now be affected by horizontal knockback while launching downward.
Minor Perk – Claws Out
- Cooldown increased from 6 to 8 seconds.
Major Perk – Territorial
- Damage dealt reduced from 50% to 33%.
Kekkai Sanctuary
- Duration increased from 6 to 7 seconds.
((02))
Bug Fixes Bug fixes 02 entries
2.1
General
- Fixed an issue with missing textures on the Charming: 76 skin.
- Fixed some minor issues with Jetpack Cat and the tether animation for various heroes.
- Fixed an issue that hid Jetpack Cat’s aim‑assist strength and threshold settings.
- Fixed an issue with Vendetta’s sword‑throw animation in third person.
- Fixed an issue where Mizuki could still perform Katashiro Return while stunned.
- Fixed an issue where Mercy's passive displayed incorrectly in the Advanced Info Panel.
2.2
Stadium
- Fixed an issue causing the Stadium UI to disappear after a round transition.
- Fixed an issue where Vendetta could spam her ultimate power without a full charge.
- Fixed an issue where Vendetta would not receive ultimate charge while using the “Overloaded” strike power.
- Fixed an issue where Vendetta's Primary Fire would not trigger Gloomgauntlet or be increased by Melee Damage.
- Fixed an issue where the VFX for Bola Shot when using Freja’s “So Cooked” power were incorrect.
- Fixed an issue with Ana’s “Dreamy” power that incorrectly canceled the benefits of Artsy Daisy and Tactical Rifle.
- Fixed an issue where Mercy's Self Healing from healing allies with missing health was incorrectly reduced to 15% instead of the intended 40%.
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